00:13 < bridge> it is as it is xd 07:05 < bridge> morning compiler devs and others 07:06 < bridge> Fak, I am late xd 07:10 < bridge> xd 07:16 < bridge> morning friday rust enjoyers and others 07:36 < bridge> dm 07:36 < bridge> gm 09:42 < bridge> Good morning nixos enjoyers and others 09:44 < bridge> good morning food source of my choice in the summer 09:44 < bridge> :monkalaugh: 09:45 < bridge> Updating nixos in work is a vibe 09:45 < bridge> https://cdn.discordapp.com/attachments/293493549758939136/1337343421756735488/rn_image_picker_lib_temp_91828f92-e763-4506-8067-a44a50f84749.jpg?ex=67a7199e&is=67a5c81e&hm=6b297a3a037d3f0ce6f33283f452607949ffa7647bea7468692d7a9bb4b0d9c1& 09:45 < bridge> they renamed object safe to dyn compatible 09:45 < bridge> https://doc.rust-lang.org/nightly/reference/items/traits.html#dyn-compatibility 09:46 < bridge> i think its a better name 09:46 < bridge> ah finally 10:04 < bridge> https://cdn.discordapp.com/attachments/293493549758939136/1337348299765710858/message.txt?ex=67a71e29&is=67a5cca9&hm=882111dc2fae24c06e4e044d8c965336bdb77804ce5018438b482aa0141d2d43& 10:34 < bridge> @learath2: you forgot to merge https://github.com/ddnet/ddnet/pull/9096 13:50 < bridge> explain more 14:02 < bridge> aw 14:43 < bridge> @ryozuki if you were to write a register allocator, what would you choose: graph coloring or linear scan register allocation? 😬 14:43 < bridge> whathever llvm does 14:44 < bridge> oh llvm allows to use different ones 14:44 < bridge> i think pre llvm 3 used linear scan 14:44 < bridge> and now graph coloring 14:45 < bridge> https://llvm.org/devmtg/2011-11/Olesen_RegisterAllocation.pdf 14:53 < bridge> https://tenor.com/view/smh-gif-21608426 15:15 < bridge> dev problems 15:15 < bridge> https://cdn.discordapp.com/attachments/293493549758939136/1337426392807243797/78880092-9930-4b4a-8600-2b39e321a502.png?ex=67a766e4&is=67a61564&hm=bedb8634ae351d844f5e4f64c47fdd1cf81fdbe73e1c33d93cfc141e0ebc8e1b& 15:25 < bridge> True 15:25 < bridge> Cute cars 15:40 < bridge> car garn47 15:52 < bridge> Chiller I like how you include your alter ego to test if ppl notice it xdd 15:52 < bridge> https://cdn.discordapp.com/attachments/293493549758939136/1337435736328110201/image.png?ex=67a76f97&is=67a61e17&hm=4467a7bc3bc50331bdeba0d92c7caa8d581569a4fd00d232d3ee879704fcd108& 15:52 < bridge> xddd 16:06 < ws-client> shit they got me 16:18 < bridge> hi devs 16:18 < bridge> and non devs 17:16 < bridge> hey everyone 17:17 < bridge> i just cant find any premade configs or manuals how to config F-DDRace for block 17:17 < bridge> i just cant find any premade configs or manuals how to config F-DDRace for block on copy love box 17:27 < bridge> Is ghost file format documented somewhere? 17:31 < bridge> ok, it's definition in code is pretty straightforward 17:46 < ws-client> ok hacker man @animepdf 17:47 < ws-client> who needs photoshop user guide when you can read the assembly of the executable 17:48 < ws-client> @kppcn ``sv_map "Copy Love Box"`` here you go 18:18 < bridge> some fucked up looking dofs 18:18 < bridge> some fucked up looking dogs 18:19 < bridge> there aren't any docs anyway :ss: 18:26 < bridge> Most importantly: sv_map "Copy Love Box" 18:26 < bridge> and sv_accounts 1 18:26 < bridge> I guess everything else, you have to read the descriptions of each command (in src/game/variables.h) and need to check what you want to change. 18:26 < bridge> In the registration of configs in that file you'll see smth like 1, 0, 1 somewhere. 18:26 < bridge> First number: default value 18:26 < bridge> Second number: Min value 18:26 < bridge> Third number: Max value 18:37 < bridge> Hey! anyone interested in helping re-opening MMOTee? (old screens) 18:37 < bridge> https://cdn.discordapp.com/attachments/293493549758939136/1337477327403225088/image-2.png?ex=67a79653&is=67a644d3&hm=b819e6e2f1bbe287557d86b98d412ed160a1a2f77a3a2a2b4b56be586c6839cf& 18:37 < bridge> https://cdn.discordapp.com/attachments/293493549758939136/1337477332918599790/image-1.png?ex=67a79655&is=67a644d5&hm=04dc0e874d03a832b7220a10e69cd385aa0e1f4815a667fe32cae426bdd5fd31& 18:37 < bridge> https://cdn.discordapp.com/attachments/293493549758939136/1337477333707259964/image.png?ex=67a79655&is=67a644d5&hm=83e318e9dc107cf4b423002d2889db7878156c7b3e1ffa511b42a77b58867dfa& 18:37 < bridge> we've decided to open it again but need some help.. 18:41 < bridge> u can visit chinese servers, im pretty sure they're still supporting it 18:41 < bridge> i think he wants to run it himself 18:42 < bridge> there's no sense in "re-opening" it since it's half done and you would not be able to expand any functionality without basic programming experience 18:42 < bridge> there are some in USA 18:42 < bridge> or, were 18:43 < bridge> we had our own mod, but its buggy and really ass 18:43 < bridge> for the amount of time shinoa & broso56 were addicted 18:43 < bridge> what he said is that he wants help reopening it, not asking if he should 18:43 < bridge> so yes there's point in using the old mod and adding funcionalities there. 18:44 < bridge> you probably can ask @animepdf, he has plenty of experience in bootstraping old mrpg 18:56 < bridge> We need a permanent programmer, not an occasional one 18:57 < bridge> get your wallet out then 18:58 < bridge> im not directing this towards you specifically but i don't understand how the fuck that sentiment develops in the first place. "i need to procure myself a dev to work long-term for free because i don't know how to do this" 18:59 < bridge> maybe the greedy or naive person's initial approach to open source software 18:59 < bridge> :feelsbadman: 19:00 < bridge> You might get lucky once in a while when developers find whatever you want developed fun to work on, but that's the only way you're going to get work done for free 19:01 < bridge> definitely not long-term 19:01 < bridge> and if you're asking then it's probably never going to happen 19:01 < bridge> because that's a major red flag 19:01 < bridge> I mean, there's a chance if you already have a significant community and you ask if there are any willing developers hiding amongst them 19:01 < bridge> the dev needs to be drawn to your project because it's actually cool and unique. they are not gonna be driven to work on it just because you ask them 19:02 < bridge> deepseek: 19:02 < bridge> why so hostile 19:02 < bridge> i see it too much ig 19:02 < bridge> i love u nouis 19:02 < bridge> be ready to pay then idk, we worked on this project together in past but the all solid updates were done by kurosio himself 19:02 < bridge> but like, you need to have something that's capable of building that strong community in the first place 19:03 < bridge> and he will not engage in any custom updates that he's forced to make 19:05 < bridge> what do you mean, I'm sure there are lots of developers here waiting to spend dozens of hours on a project they don't know because someone on the internet said please 19:06 < bridge> I love doing unpaid work and then probably flamed when I don't work fast enough! 19:06 < bridge> I love doing unpaid work and then probably getting flamed when I don't work fast enough! 19:07 < bridge> Programmers who don't know how to say no truly are one of the most exploited groups on the internet... 19:08 < bridge> Welcome to ddnet 19:09 < bridge> to be fair though you can't just ask for a developer for an old mod, you should give some incentive 19:09 < bridge> there are barely enough developers to maintain the main ddnet mod as it is 19:09 < bridge> Never asked for an old mod? We have our base. But currently no developers to make updates. 19:10 < bridge> We have our comunity 19:10 < bridge> We had our servers 19:11 < bridge> ask your community then 19:11 < bridge> really the only way to make your niche ideas come true is to do it yourself 19:11 < bridge> especially if theres no financial gain 19:11 < bridge> if your community doesn't attract developers then I'm afraid you're shit outta luck 19:11 < bridge> bad idea to ask such a question here in the first place 19:11 < bridge> sorry i meant the game mod itself is proabbly old and hard to get started on 19:12 < bridge> Exactly 19:13 < bridge> idk what you expected tbh 19:13 < bridge> literally who else plays teeworlds mmorpg 19:14 < bridge> no i meant that people flame others for no fucking reason 19:14 < bridge> my fault 19:15 < bridge> thats just the internet 19:15 < bridge> stop trying to be dramatic 19:15 < bridge> you come asking for something unreasonable and people will point out that you're being unreasonable 19:16 < bridge> dramatic? 19:16 < bridge> i genuinely didn't mean to flame you, i'm sorry if i rubbed you the wrong way 19:16 < bridge> i got a little into it 19:16 < bridge> i will say i don't disagree with anything i said but it's also not a super absurd place to be mentally 19:16 < bridge> im not mad w u or anything 19:17 < bridge> no i mean you had your point and yea it makes sense 19:17 < bridge> its just annoying seeing people this mentally uncapable of replying normally 19:17 < bridge> right @inv41idu53rn4m3 ? 19:18 < bridge> see this is what I'm talking about 19:18 < bridge> and I'm sure you'd say the same thing back at me with a straight face 19:19 < bridge> (ok now I'm being dramatic sorry) 19:19 < bridge> Alright i did my question and got my reply thanks and have a grate day 19:19 < bridge> https://cdn.discordapp.com/attachments/293493549758939136/1337487946810658836/iu.png?ex=67a7a037&is=67a64eb7&hm=4e763740c1ca51cfe810205706d1e9bc1c6820bb3ae420de1200f9fcd2ee2513& 19:23 < bridge> not really to be fair, but if you want someone to do all the work instead of you for no money at all, you have to be friends with this person or at least get any of their interest in your idea of mod 19:24 < bridge> i think a lot of the time, younger ppl just have a hard time gauging just how irrelevant whatever they're talking about is to everyone. not hard for them to believe this is a real opportunity for the dev & that there are that many devs sitting around bored enough for stuff like this 19:24 < bridge> im sorry but didn't you call animepdf occasional programmer just because you asked for mod bootstrap first and actually wanted someone to fulfill your ideas in code on regular basis instead 19:45 < bridge> So since i was wrong about something this makes you assume im a child? 19:45 < bridge> do you see how problematic the ddnet comunity is 19:45 < bridge> or at least the developers 19:46 < bridge> im no ddnet dev man this purple role is misleading and you should point fingers where they belong 19:46 < bridge> your problem is with me and risu is just taking the piss 19:46 < bridge> im not gonna assume you're a kid at this point 19:46 < bridge> i was more hoping that you were at the time that i said it because you seem reasonable 19:46 < bridge> lol 20:00 < bridge> can we do anything against this bug? This is really aweful, I'd at least like a setting to turn this off ;_; 20:15 < bridge> oh dear i read "mprg" as... well ya know 20:15 < bridge> oh dear i read "mrpg" as... well ya know 20:16 < bridge> i do not uderstand 20:16 < bridge> swap the r and p 20:17 < bridge> still no, maybe i need to google. guess im stupid 20:17 < bridge> many pendatic rivalries extra game 20:17 < bridge> and then add an e between the 2 letters 20:17 < bridge> dont google it 20:18 < bridge> oh it was actually dev related pog https://github.com/machine-perception-robotics-group/MPRGDeepLearningLectureNotebook 21:01 < bridge> Hey, why does this not work? 👀 21:01 < bridge> https://db.ddstats.org/ddnet-29a3af1?sql=SELECT+DENSE_RANK%28%29+OVER+%28ORDER+BY+t.time+ASC%29+AS+Rank%2C+t.Name%2C+MIN%28t.Time%29+as+Time%2C+cp1%2C+cp2%2C+cp3%2C+cp4%2C+cp5%2C+cp6%2C+cp7%2C+cp8%2C+cp9%2C+cp10++FROM+teamrace+AS+t+JOIN+race+AS+r+ON+r.name+%3D+t.name+AND+r.time+%3D+t.time+AND+r.timestamp+%3D+t.timestamp+WHERE+t.map+%3D+%27Semang+2%27+AND+cp1+%3E+0+GROUP+BY+t.Name+ORDER+BY+t.time+ASC+LIMIT+20%3B 21:16 < bridge> just dont use speeders with a speed limit 22:38 < ws-client> @davide55 i struggle to connect to ger3 any idea? 22:38 < ws-client> https://ger3.ddnet.org also times out 22:40 < ws-client> fixed now 22:41 < ws-client> idk what that was