Mentions:
@prosto5555Map 🐞:
upd
change mapper name?
+
We love gambling
lets go gambling
fixed
You had an ace, which gives you +1 point after going over it
No way I can gamble in ddnet

finally casino inside ddnet, I don't have to spend real money anymore

1
No way, a blackjack !?
yeah
@abricotiabricotawe will go gamblin
We really have to implement ddnet coins !
dddollar
Design updates. Adding detail layers
I don't think this will be a problem, as the player can jump out by himself
wow finally someone made the thing i always dreamed of
really cool. i think it would be nice if there's wasnt as much waiting at the start (especially in the dark) but otherwise the optimization probably doesnt matter for this
recommend
to be more clear about bust rules
do you have ace rules? counting 1 if you would bust with 11
feels arbitrary
im a bit worried that some of the mech choices are based on timing? very specific values for things leads me to think that it was just tested until it works instead of reasoned with, but if you do have your reasons for the values i guess its fine
like especially the 15/15 vertical drops and angled 30/30 speeders, i cant tell if this is just to compensate for using draggers
ah nvm you already answered this
yep
gambling in ddnet, so peak, hope it releases soon :3 :p
So far, there are no other ideas how this can be make differently, because 1 dummy is used and he counts for 1 player first, and then for the other. In addition, there may be some kind of error if 2 players start at the same time, then there is a chance that both players will appear in 1 card (but I did not test this)
yeah im just not sure why any of it would be based on timing
especially if you use dummy as well
In some places, it's easier to use 1 switch tile than 2 (on and off)
fixed speedups and updated tune 73
doesnt rly answer my question xd
im prob just trolling, but being able to stop and restart quickly makes or breaks the experience i think
You can use /kill to restart the game 🫡
ig they dont have purpose so why have them there xd
its just blockin me from seeing ;C
or just put it in unhooks idk
What do you mean?
like the off signs, why are they there
they are needed so that the player cannot see which cards the other player is playing and know his score
ohhhhhh
i mean if u wanted to cheat u can just use a texture pack
like
encrypt it :3 xd
well haves a purpose then, didnt think of that
2026-04-06 16:26:24 I chat/server: You got the card ♠2 2026-04-06 16:26:25 I chat/server: You got the card ♠A 2026-04-06 16:26:28 I chat/server: Your score: 13 2026-04-06 16:26:36 I chat/server: You got the card ♦7 2026-04-06 16:26:41 I chat/server: Your score: 11 2026-04-06 16:28:00 I chat/server: You got the card ♦Q 2026-04-06 16:28:07 I chat/server: Your score: 11 2026-04-06 16:28:24 I chat/server: You got the card ♥J 2026-04-06 16:28:32 I chat/server: *** Your score: 21 - Blackjack! For some reason, 7 and Q were not counted
just use front layer physics tiles
Can you join me to show you the bug?
2026-04-08 16:22:27 I chat/server: You got the card ♦5 2026-04-08 16:22:28 I chat/server: You got the card ♦2 2026-04-08 16:22:30 I chat/server: Your score: 7 2026-04-08 16:22:46 I chat/server: You got the card ♠3 2026-04-08 16:22:49 I chat/server: *** Your score: 19
Fixed. Has been removed missed undeep at dummy
i agree it looks really bad. i would prefer if it wasnt spammed (volleyball looked bad like this too)
many people have transparent entities so i think this is a hack. if you dont want people to cheat, use more draggers instead of doors and its harder to see
this is a fun map anyway, you have to put in more effort than it's worth to cheat
use enough draggers and you lose the ability to /showall
Where are the reactions?
@DDNet-Testing
re-uploading
Missed the ace handler. Fixed
do the unhookables ghosts
Better
i still think this map should be tested thoroughly for this reason btw, its just a monumental task atp because i dont think i have the time or energy to look at it
did you only do this to avoid cheating? doesn't this make the whole map slower?
do you mean drop fps?
no i mean the processing
it could be slower fpswise? im not sure the difference between dragger and door impact
I and other players who tested it didn't notice any changes in the processing
literally x-ray lol
Cam do ghosts blocks too
@prosto Your map channel has been moved to WAITING MAPPER. Kindly review the issues highlighted by our Testers.
Map Bugs found!
This map didn't pass the automatic checks. Press View Debug Output to see the details. Please address the issues, otherwise we're unable to release your map! If you're unable to resolve the bugs yourself, don't hesitate to ask!
Your submission is awaiting approval (failed map checks). Can be overridden by a staff member or channel owner.
fixed
@prosto A new version was submitted, so the map has been moved back to TESTING.
⭐ Channel state set to Release Candidate!
First ready set. The map needs to be tested again by a different tester before fully evaluated.
Suggested rating: Rating: ★☆☆☆☆
⭐ Blackjack is now ready to be released!
Suggested ratings: ★☆☆☆☆, ★☆☆☆☆
Optimized version attached. Unoptimized version: https://discord.com/channels/252358080522747904/1489645222055907388/1546903178958606427
releasing this today if fine by you <t:1790510400:F>
okay 👌
🎉 Map Released!
@prosto your map has just been released!
You now have a grace period of 14 days to identify and resolve any unnoticed bugs or skips. After this period, only design and quality of life fixes will be allowed, provided they do not affect leaderboard rankings.
⚠️ Significant gameplay changes may result in rank removals.
Good luck with your map!
Grace Period Ends <t:1791720367:F>
Make sure to review your map thoroughly before the grace period ends!
GG
@prosto The grace period for Blackjack ends <t:1791720367:R>. If you have any final fixes, submit them before the channel gets archived.
The grace period for Blackjack has ended. The channel will be archived automatically in a few days.