#Greyline
"Greyline" by nexttrk & 9piskacrat [Dummy]
DDNet-Testing 10/06/2026 10:32 AM

Greyline

by nexttrk & 9piskacrat · @nexttrk

Server: ♿ Dummy Preview: testmaps


Submitted • 2026-10-06

DDNet-Testing 10/06/2026 10:32 AM
🆙 4
dekael 10/06/2026 2:36 PM

how is this dummy map without deep ?

dekael 10/06/2026 2:37 PM

also there is literally no gameplay at all, 50% of the map is filled with platforms above kill tiles

nexttrick 10/06/2026 2:38 PM

Did you understand the mechanics of the map?

nexttrick 10/06/2026 2:38 PM

I apologize if there are any mistakes; I’m using a translator.

dekael 10/06/2026 2:41 PM

bro u can just go for switch and go finish

dekael 10/06/2026 2:41 PM

or am i going insane?

dekael 10/06/2026 2:43 PM

there is team mode

justandrian 10/06/2026 2:43 PM

this way is easier

dekael 10/06/2026 2:43 PM

i just joined team wiuth dummy

dekael 10/06/2026 2:43 PM

there is no deep at all

dekael 10/06/2026 2:43 PM

so cant be dummy map

dekael 10/06/2026 2:43 PM

u just freakin join team

dekael 10/06/2026 2:43 PM

go for switch

dekael 10/06/2026 2:43 PM

and go back to finish

dekael 10/06/2026 2:43 PM

is there smth that i dont know?

dekael 10/06/2026 2:43 PM

do u wanna me to record?

dekael 10/06/2026 2:43 PM

demo

nexttrick 10/06/2026 2:44 PM

I don't think you really understand the idea of the map, so I can go through it and send you a demo

nexttrick 10/06/2026 2:45 PM

кент ты же русский да

nexttrick 10/06/2026 2:45 PM

о чем он говорит я не очень понимаю

dekael 10/06/2026 2:46 PM
dekael 10/06/2026 2:46 PM

am i insane?

ninja25226 10/06/2026 2:46 PM

well, you can have an idea of a map, but if its skipable by walking to the finish, you need to fix it

dekael 10/06/2026 2:46 PM

like dude, make the deep

dekael 10/06/2026 2:46 PM

i kinda get the idea as soon as u said it but your map doesnt have a freakin deep

nexttrick 10/06/2026 2:46 PM

Wait 1 minute, I’ll show you how it’s supposed to work.

dekael 10/06/2026 2:47 PM

how u even tested your map

ninja25226 10/06/2026 2:47 PM

chill chill

dekael 10/06/2026 2:47 PM

BRO XD

ninja25226 10/06/2026 2:47 PM

xd

ninja25226 10/06/2026 2:47 PM

for the other messages not for that one xd

nexttrick 10/06/2026 2:57 PM
@dekael

Here’s the gameplay.

dekael 10/06/2026 2:58 PM

its irrelevant, your map doesnt work

dekael 10/06/2026 2:58 PM

its skippab le

dekael 10/06/2026 2:58 PM

watch this

nexttrick 10/06/2026 2:59 PM

Sorry, I didn't notice. If I fix this, can the card be released? or is there something else wrong?

dekael 10/06/2026 3:00 PM

first, fix it, then we can think about it

dekael 10/06/2026 3:00 PM

there is nothing to test since your map doesnt workj

nexttrick 10/06/2026 3:00 PM

Okay, should I create a new request later or send the map here?

4ffec7 10/06/2026 3:01 PM

send updated map here

ililja 10/06/2026 3:01 PM

This looks like a concept for a map but you have no parts you could make smth cool w that idea though

ililja 10/06/2026 3:02 PM

At the moment I don’t think its releasable

4ffec7 10/06/2026 3:02 PM

you dont even have unlock tile above kill xD

nexttrick 10/06/2026 3:03 PM

Okay, I'll try to do something about it.

ninja25226 10/06/2026 3:17 PM

well then, force the dummy hoking

ninja25226 10/06/2026 3:17 PM
  • the dummy can hook every other hook in the map, not only that onje
ninja25226 10/06/2026 3:18 PM
  • can fly to the switch,
ninja25226 10/06/2026 3:19 PM

well changing this specific upload would need full rebuilding, and making parts for the map. In its current state is a decline

ninja25226 10/06/2026 3:20 PM

the concept has potential, you just need to do interesting parts with it, and make it non-skipable

nexttrick 10/06/2026 3:26 PM

What do you mean? I don't quite understand 🙁

ninja25226 10/06/2026 3:26 PM

ill re-write it once home

nexttrick 10/06/2026 3:28 PM

ok

ninja25226 10/06/2026 5:16 PM
  1. first off, at the start, theres like 20~ columns, where you have to jump between them: the same movement over and over again. (img 1)
  2. Then, jumping in a repetitive way between this platforms. Which are also similar to the first ones, so its like 30 jumps with the same mechanic (img 2)
  3. After that, the map is almost ended, so its the same thing all over the map.
  4. The dummy is not deeped/live freezed, so its technically not a dummy map. You could use this tile (img3), which lets the dummy hook, but not move, that helps a bit with the skips and makes it a dummy map.
  5. The dummy right now doesnt need to hook to reach the switch, and the dummy can avoid the kill tile. (dummy MUST touch the killtile and MUST NOT cross the finish line).
  6. You could use ANY of the hooks in the map and then drag the dummy, which destroys the map idea and it makes it easier in some situations.
  7. The gameplay in the intended way is not comfortable nor enjoyable (subjective). Its just a weird way to drag the dummy. Its easy for the dummy to touch the killtiles, and its hard to control, which is annoying.
❤️ 1
brownbear 1
ninja25226 10/06/2026 5:26 PM

What we mean with making "parts" is that you could force the hold of the hook, and then, drag the dummy in interesting ways to pass the map. Fast example (its just a quick example, its not a good part, nor worthy but i made it so you get an idea of how you could use the potential of this mechanic)

ninja25226 10/06/2026 5:28 PM

And so the end is not skippable, you could do something like this:

ninja25226 10/06/2026 5:32 PM

In the current state though, the map is a decline, but feel free to use this info and ideas to make a really cool map, and upload it once finished!! Remember, that if you need some testing from people before uploading, or mapping related help, ask in https://discord.com/channels/252358080522747904/1325407774519332946. Good luck ^^!! (And if you still dont understand anything of what I mean, ping me, and ill try to explain it again :)

DDNet-Testing 10/06/2026 5:33 PM

❌ Submission has been declined.

@nexttrk Unfortunately, your map submission has been declined. Don't worry though, take a look at the feedback from our Testers, and consider playing our latest releases to gain more experience.

ninja25226 10/06/2026 9:24 PM

oh and ignore freeze, it shouldnt be freeze. just some live freeze at in and out of part

nexttrick 10/07/2026 7:24 AM

Hi, I'm currently completely reworking the map and will try to fix everything you pointed out.🙃

nexttrick 10/07/2026 7:50 AM
@ninja25226

What do you think of this part?

vrp_tw 10/07/2026 8:14 AM

same issue, same movement copied 5 times

nexttrick 10/07/2026 8:51 AM

So, what can be changed here? Nothing at all comes to mind🙁

4ffec7 10/07/2026 9:16 AM

just play more game ig. as long as you seen more unique and interesting part/idea, you will always come up with your own unique things

ninja25226 10/07/2026 9:17 AM

now its more interesting, definitelly, but as vebrantium said, its still repetitive

ninja25226 10/07/2026 9:21 AM

well, the mechanic has potential, but its clearly hard to make parts with it. I found some cool map ideas I had to discard because of the complexity. I think you are able to make some parts with this, but take as long as you need, dont rush it

ninja25226 10/07/2026 9:21 AM

You did that in one day, you can definitelly make a good map in some months of work!

✅ 2
nexttrick 10/07/2026 9:30 AM

I will try🙂

nexttrick 10/07/2026 11:42 AM

What do you think of this option?

catseyenebulous 10/07/2026 11:59 AM

That looks cool! The last section seems repetitive though.

nexttrick 10/07/2026 12:03 PM

I’m trying to change the ending🙂